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Using the titular Pikmin, players has to command hordes of the cute critters to find and retrieve objects, and to defeat foes. Pikmin could also be used to build structures, and the ability to separate groups of Pikmin allowed for more advanced tactics and puzzling elements. Single and multiplayer modes were included in the game, and it also packed in some great co-op play.

A definite GameCube classic, and one that improved upon the already great original in almost every way. The GameCube remake of Resident Evil , the game that thrust the survival horror genre into the limelight, was stunning at the time. Although the game still used pre-rendered visuals for the environments, the quality and attention to detail of these, with subtle animations bolstering the visual style, produced by far the best version of the original Capcom horror.

Everything from the original game was overhauled and recreated, including visuals, audio, and cutscenes. The mansion itself was remodeled, with various differences to keep long-time fans on their toes, and new enemies and whole sections of the mansion grounds were added in, including those terrifying crimson zombies and the unsettling Lisa Trevor.

Whilst most remakes are happy to simply upscale the visuals, or add in a couple of extra features, this reworking of Resident Evil was a master-class in how to breathe new life into an old classic, and developers should look back on this and take notes when working on the seemingly endless slew of HD re-releases we see today.

The Mario Kart series has been a massive seller and huge success ever since its inception on the Super Nintendo, and the GameCube outing, Double Dash , was no exception. Gaining critical acclaim and selling well, the game continued the addictive kart racing formula, adding a new dual character system for the karts. One character was the driver, whilst the other threw weapons, and they could switch around at any time.

The game utilized the power of the GameCube, presenting the best looking Mario Kart to that point, and the tight track designs and the mixture of power-ups, coupled with the best racing multiplayer around made it a classic, if not the most revolutionary step Nintendo has ever taken with a major series. F-Zero was one of the undisputed classics of the Super Nintendo era, even with the mighty Mario Kart also on the scene. Tracks were filled with loops, twists and other, roller coaster-esque designs, and the title also had a story mode, as well as various game modes, such as grand prix, battle, and a customization toolset.

The high difficulty put many players off the game, but for those looking for a real racing challenge on the GameCube, look no further. This version retained everything from the original and added in extra content and tweaked the gameplay. This new content included more discoveries, a couple of new storylines, including optional and difficult battles with a female pirate hunter, and the new wanted system.

This introduced a list of increasingly difficult boss battles with wanted pirates, battles that were far more challenging than any in the main story. The mix of on-foot exploration, turn-based battles, and epic ship-to-ship confrontations made Skies of Arcadia a brilliant RPG, and the GameCube got the best version, even if the audio was butchered by compression so the game could fit onto a single GC disc.

A commercial failure on release, Eternal Darkness is one of the most original survival horror titles around, and a genuine underrated gem of a game. The story revolves around Alexandra Roivas, who, after finding a strange book, is thrust into a nightmarish struggle against all sorts of supernatural forces. This struggle spans various time periods, and the player takes control of multiple characters in each of these. The stand out feature of the game was the sanity system, which employed a range of tactics to scare the player.

As sanity dropped, various effects were used, such as camera distortions, audio hits, and graphical glitches. Many effects even fooled the player by breaking the fourth wall, such as blue screen error messages and threats of save game corruption.

It was different and brilliant. Picking one of a collection of Nintendo stalwarts , such as Mario, Donkey Kong, Samus and Link, players engaged in frantic 2D battles on precarious platforms adorned with power-ups and hazards.

It was a simple premise, but one that was, and in later versions still is, fiendishly addictive. The game was great solo, but it really came into its own in multiplayer, where it could destroy friendships, and cause plentiful nerd rage. Simple controls belied the deep and complex combat, and few Nintendo games promote such heated rivalry. The new, cartoon look and the ocean-navigating play encapsulated all that made the series great, but the island-laden world and sailing mechanics made for one of the most memorable in the Zelda timeline.

Resident Evil 4 was, and still is considered by most to be the best in the series , and it represented a huge turning point in the whole genre. GameCube Action Adventure. Super Smash Bros.

GameCube Fighting Battle. Mario Kart Double Dash. GameCube Racing Driving. Luigi's Mansion. Pokemon Colosseum. Metroid Prime. Simpsons The Hit Run. Sonic Heroes. Need For Speed Most Wanted. Resident Evil 4. The game follows your farmer through several stages of their life, including marriage, raising a child, and eventually their golden years.

Not the most exciting, but the fact your character could age was a big deal when it first released especially compared to other Harvest Moon titles of the time.

This is not as well-known as HM: A Wonderful Life, but Magical Melody is every bit as good — and probably better thanks to a more focused storyline and more varied gameplay. Virtua Fighter is credited with being the first 3D game ever released — but did you know it has an RPG spin-off? You play as Sei, a newly-registered Hunter in the Nexus — a virtual universe with widespread reach worldwide.

This fantastic title is a loose adaptation of the movie trilogy with turn-based RPG gameplay comparable to Final Fantasy X.

The game features gorgeous graphics and an excellent score that lets you fully immerse yourself in your third-person exploration of Middle Earth.

FromSoftware is better known for its fantastic Dark Souls series. But their quality as a studio was already evident in Lost Kingdoms. After a malicious black fog brings darkness to the five kingdoms of Argwyll, only Princess Katia — the monster summoner — can stop it.

Its ingenious design offers an unusual and addicting experience you can only get in Lost Kingdoms. It improves the monster-catching mechanics, streamlines the deck-building system, and generally makes the game more fast-paced. These games occur in a world littered with ruins belonging to an ancient civilization that met its demise long ago. Within these ruins lie Cyframes — antique tools of great power that can only be wielded by a select few.

The gameplay is the classic turn-based RPG fare, but its fantastic story elevates it to greatness. Just make sure you upgrade your weapons often and stock up on items. The game is unforgiving to the unprepared.



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